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> <channel><title> &#187; as3</title> <atom:link href="http://www.flexjunk.com/category/as3/feed/" rel="self" type="application/rss+xml" /><link>http://www.flexjunk.com</link> <description>Blog about Flex, AIR, Security, and other various topics</description> <lastBuildDate>Wed, 30 Nov 2011 17:48:38 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>Developing an AIR Native Extension for OSX and Windows in C++</title><link>http://www.flexjunk.com/2011/11/30/developing-an-air-native-extension-for-osx-and-windows-in-c/</link> <comments>http://www.flexjunk.com/2011/11/30/developing-an-air-native-extension-for-osx-and-windows-in-c/#comments</comments> <pubDate>Wed, 30 Nov 2011 17:48:38 +0000</pubDate> <dc:creator>Andrew</dc:creator> <category><![CDATA[AIR]]></category> <category><![CDATA[as3]]></category> <category><![CDATA[C++]]></category> <category><![CDATA[security]]></category> <guid
isPermaLink="false">http://www.flexjunk.com/?p=448</guid> <description><![CDATA[In AIR 3.0, Adobe released a capability called Native Extensions.  This allows you to directly extend the capabilities of the AIR Runtime on any platform supported by AIR (iOS, Android, Windows, OSX, etc...).  In my consulting work for the NitroLM licensing and security project, I've had a chance to really dig into what it takes to develop a cross-platform native extension in C++.]]></description> <wfw:commentRss>http://www.flexjunk.com/2011/11/30/developing-an-air-native-extension-for-osx-and-windows-in-c/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>Make Flex-Mojos Maven Project behave like FlashBuilder</title><link>http://www.flexjunk.com/2011/05/19/make-flex-mojos-maven-project-behave-like-flashbuilder/</link> <comments>http://www.flexjunk.com/2011/05/19/make-flex-mojos-maven-project-behave-like-flashbuilder/#comments</comments> <pubDate>Thu, 19 May 2011 15:31:01 +0000</pubDate> <dc:creator>Andrew</dc:creator> <category><![CDATA[as3]]></category> <category><![CDATA[Flex]]></category> <category><![CDATA[Flexbuilder]]></category> <category><![CDATA[Java]]></category> <category><![CDATA[Maven]]></category> <guid
isPermaLink="false">http://www.flexjunk.com/?p=400</guid> <description><![CDATA[Flex-Mojos is a set of Maven plugins that allow you to do command-line builds for Flex projects. The real power comes from being able to leverage the power of Maven to do your entire build (front-end, back-end, unit testing, and integration testing) one fell swoop. It&#8217;s also very useful if you have a large complex [...]]]></description> <wfw:commentRss>http://www.flexjunk.com/2011/05/19/make-flex-mojos-maven-project-behave-like-flashbuilder/feed/</wfw:commentRss> <slash:comments>5</slash:comments> </item> <item><title>Fix broken Content Assist in FlashBuilder</title><link>http://www.flexjunk.com/2011/03/23/fix-broken-content-assist-in-flashbuilder/</link> <comments>http://www.flexjunk.com/2011/03/23/fix-broken-content-assist-in-flashbuilder/#comments</comments> <pubDate>Wed, 23 Mar 2011 14:48:43 +0000</pubDate> <dc:creator>Andrew</dc:creator> <category><![CDATA[as3]]></category> <category><![CDATA[Flex]]></category> <category><![CDATA[Flexbuilder]]></category> <guid
isPermaLink="false">http://www.flexjunk.com/?p=397</guid> <description><![CDATA[I&#8217;ve noticed that at times FlashBuilder and in my case, the FlashBuilder plugin for Eclipse seems to randomly lose its ability to work. In the past, I&#8217;ve had to completely rebuild my workspace and re-import all of my projects. I&#8217;ve also seen a number of posts about how you should 1.) shutdown flashbuilder 2.) in [...]]]></description> <wfw:commentRss>http://www.flexjunk.com/2011/03/23/fix-broken-content-assist-in-flashbuilder/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Managing Initial SWF Focus in All browsers</title><link>http://www.flexjunk.com/2010/12/30/managing-initial-swf-focus-in-all-browsers/</link> <comments>http://www.flexjunk.com/2010/12/30/managing-initial-swf-focus-in-all-browsers/#comments</comments> <pubDate>Thu, 30 Dec 2010 22:42:13 +0000</pubDate> <dc:creator>Andrew</dc:creator> <category><![CDATA[as3]]></category> <category><![CDATA[Flex]]></category> <guid
isPermaLink="false">http://www.flexjunk.com/?p=363</guid> <description><![CDATA[Nothing is more annoying than loading up a full browser flex app that has a login screen&#8230; It looks like it&#8217;s ready so you start typing only to realize that doesn&#8217;t let you type anything in. Usually, this is because your SWF file doesn&#8217;t have the browser focus. Even if you&#8217;ve set the focus to [...]]]></description> <wfw:commentRss>http://www.flexjunk.com/2010/12/30/managing-initial-swf-focus-in-all-browsers/feed/</wfw:commentRss> <slash:comments>14</slash:comments> </item> <item><title>Flash &amp; Transparent Bitmaps: A Better solution</title><link>http://www.flexjunk.com/2010/12/01/flash-transparent-bitmaps-a-better-solution/</link> <comments>http://www.flexjunk.com/2010/12/01/flash-transparent-bitmaps-a-better-solution/#comments</comments> <pubDate>Wed, 01 Dec 2010 16:07:42 +0000</pubDate> <dc:creator>Andrew</dc:creator> <category><![CDATA[as3]]></category> <category><![CDATA[Flex]]></category> <category><![CDATA[png]]></category> <category><![CDATA[transparency]]></category> <guid
isPermaLink="false">http://www.flexjunk.com/?p=353</guid> <description><![CDATA[When you layer Bitmap images on top of each other in Flash/Flex/AIR, an interesting thing happens. Mouse events are captured by the top-most image and aren&#8217;t passed through to anything underneath. Even when hovering over, or clicking on transparent areas, the events just don&#8217;t get through. Moses over at MosesSupposes created an InteractivePNG solution that [...]]]></description> <wfw:commentRss>http://www.flexjunk.com/2010/12/01/flash-transparent-bitmaps-a-better-solution/feed/</wfw:commentRss> <slash:comments>7</slash:comments> </item> <item><title>Flex 4 Smoked Glass Container Skin</title><link>http://www.flexjunk.com/2010/07/31/flex-4-smoked-glass-container-skin/</link> <comments>http://www.flexjunk.com/2010/07/31/flex-4-smoked-glass-container-skin/#comments</comments> <pubDate>Sun, 01 Aug 2010 03:03:27 +0000</pubDate> <dc:creator>Andrew</dc:creator> <category><![CDATA[as3]]></category> <category><![CDATA[Flex]]></category> <category><![CDATA[skinning]]></category> <guid
isPermaLink="false">http://www.flexjunk.com/?p=313</guid> <description><![CDATA[On a project I&#8217;m working on, I need to have semi-transparent containers to hold controls over top of screen-filling bright and colorful background. While I&#8217;m not 100% satisfied with it, I think it will suffice for the time being. I was originally going for an effect similar to the window borders in Windows 7 where [...]]]></description> <wfw:commentRss>http://www.flexjunk.com/2010/07/31/flex-4-smoked-glass-container-skin/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>Talking &#8220;Satellite&#8221; &#8211; Throwing GPS Data at Flex</title><link>http://www.flexjunk.com/2010/03/11/talking-satellite-throwing-gps-data-at-flex/</link> <comments>http://www.flexjunk.com/2010/03/11/talking-satellite-throwing-gps-data-at-flex/#comments</comments> <pubDate>Thu, 11 Mar 2010 21:04:33 +0000</pubDate> <dc:creator>Andrew</dc:creator> <category><![CDATA[360 Flex]]></category> <category><![CDATA[AIR]]></category> <category><![CDATA[as3]]></category> <category><![CDATA[Data]]></category> <category><![CDATA[Degrafa]]></category> <category><![CDATA[Flex]]></category> <category><![CDATA[GPS]]></category> <guid
isPermaLink="false">http://www.flexjunk.com/?p=290</guid> <description><![CDATA[I recently had an opportunity to give a talk at 360&#124;Flex along with Randy Troppmann. Slides and code examples are posted below. Video of the session will come sometime in the unforeseen future as they have many hours of other sessions to post-process before getting to mine. Presentation PDF (warning: large) MileageBuddy (viewsrc enabled) HeatmapExample [...]]]></description> <wfw:commentRss>http://www.flexjunk.com/2010/03/11/talking-satellite-throwing-gps-data-at-flex/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Dual DragManager for Flex 3.4</title><link>http://www.flexjunk.com/2009/08/28/dual-dragmanager-for-flex-3-4/</link> <comments>http://www.flexjunk.com/2009/08/28/dual-dragmanager-for-flex-3-4/#comments</comments> <pubDate>Fri, 28 Aug 2009 16:53:45 +0000</pubDate> <dc:creator>Andrew</dc:creator> <category><![CDATA[AIR]]></category> <category><![CDATA[as3]]></category> <category><![CDATA[Flex]]></category> <category><![CDATA[MonkeyPatch]]></category> <category><![CDATA[DragManager]]></category> <guid
isPermaLink="false">http://www.flexjunk.com/?p=217</guid> <description><![CDATA[The new Flex 3.4 SDK has been released. Since Adobe still hasn&#8217;t gotten around to fixing this bug, I&#8217;ve again taken it upon myself to release my MonkeyPatched code for Flex 3.4 that allows you to use the Flex DragManager along side the Native DragManager in an AIR app. You can grab the code from [...]]]></description> <wfw:commentRss>http://www.flexjunk.com/2009/08/28/dual-dragmanager-for-flex-3-4/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>ObjectHandles2 and Degrafa</title><link>http://www.flexjunk.com/2009/08/25/objecthandles2-and-degrafa/</link> <comments>http://www.flexjunk.com/2009/08/25/objecthandles2-and-degrafa/#comments</comments> <pubDate>Tue, 25 Aug 2009 23:17:08 +0000</pubDate> <dc:creator>Andrew</dc:creator> <category><![CDATA[as3]]></category> <category><![CDATA[Degrafa]]></category> <category><![CDATA[Flex]]></category> <category><![CDATA[ObjectHandles]]></category> <guid
isPermaLink="false">http://www.flexjunk.com/?p=212</guid> <description><![CDATA[I&#8217;ve been using the ObjectHandles flex library project for quite some time. It&#8217;s used in the Nitro-LM Admin tool to give us resizeable horizontal menus. In the new version of ObjectHandles2, we have the ability to use Sprites as the drag handles to resize and move objects around the screen. I was recently made a [...]]]></description> <wfw:commentRss>http://www.flexjunk.com/2009/08/25/objecthandles2-and-degrafa/feed/</wfw:commentRss> <slash:comments>5</slash:comments> </item> <item><title>Using Flex DragManager in AIR: Update</title><link>http://www.flexjunk.com/2009/03/16/using-flex-dragmanager-in-air-update/</link> <comments>http://www.flexjunk.com/2009/03/16/using-flex-dragmanager-in-air-update/#comments</comments> <pubDate>Mon, 16 Mar 2009 17:03:02 +0000</pubDate> <dc:creator>Andrew</dc:creator> <category><![CDATA[AIR]]></category> <category><![CDATA[as3]]></category> <category><![CDATA[MonkeyPatch]]></category> <guid
isPermaLink="false">http://www.flexjunk.com/?p=112</guid> <description><![CDATA[Off and on, I&#8217;ve been working making the Flex DragManager work in AIR. I&#8217;ve been vocal in trying to get SDK-13983 fixed. This feature is really useful because you have no control over the DragProxy&#8217;s alpha value in AIR because it&#8217;s controlled by the operating system. If all operating systems defaulted to 0.5 alpha, all [...]]]></description> <wfw:commentRss>http://www.flexjunk.com/2009/03/16/using-flex-dragmanager-in-air-update/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> </channel> </rss>
